///////////////////////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2008  
// Authors: Aljosa Osep (aljosa.osep@gmail.com), Jernej Kranjec (jernej.kranjec@gmail.com)
// From Faculty of Electrical Engineering and Computer Science, Maribor, Slovenia
// Done at School of Technology, Seinajoki, Finland
// Under mentor Kimmo Salmenjoki (kimmo.salmenjoki@seamk.fi)
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
//
///////////////////////////////////////////////////////////////////////////////////////////

using System;
using System.Collections.Generic;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;

namespace DeviceApplication1
{
    static class Program
    {
     //   byte[] m_dataBuffer = new byte[10];
     //   IAsyncResult m_result;
     //   public AsyncCallback m_pfnCallBack;
     //   public Socket m_clientSocket;

        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        [MTAThread]
        static void Main()
        {
            Application.Run(new SocketClient());
        }
    }
}